look_at_view_transform
: distance + elevation + azimuth(相机与物体的距离+高度角+方位角,默认为角度制,degrees=False
置为弧度制)→ R + TFoVPerspectiveCameras
: Rotation(旋转矩阵 R)+ Translation(平移变换 T)+ Field-of-View(视野 fov)重点:Differentiable Transformations
Conversions between volume representations
Conversions between surface representations